“Live service” has become one of those phrases that sounds better in a boardroom than it feels in a controller. The promise is simple. A game that keeps growing. New content. New events. A reason to keep coming back. In theory, that sounds great. In reality, I’ve started wondering who live service is actually serving….
Evidence of a Good Life
Pets have a way of making a house feel like it belongs to them. Cats especially. They choose their spots, claim their routines, interrupt whatever you’re doing, and somehow turn all of it into part of the day. At first it’s funny. Then it’s normal. Then one day you realize the house has adjusted around…
The first day home
The first day home is always strange. Not bad. Just… strange. You unlock the door, set your bags down, and immediately realize your house has a smell. Not a bad smell, your smell. You don’t notice it when you leave because you’ve been living in it. Then you spend a week breathing ocean air, mountain…
Sidequests
Nobody tells you it’s the last game you’ll play together or the last comedy show you’ll go to. The last random call. The last inside joke. The last time someone says, “we should do this again,” and you believe them because why wouldn’t you? Life doesn’t announce those moments. They just happen. Regularly. Casually. In…
How art helps us express what words can’t
Art is often described as healing, but I don’t think the healing comes from the finished painting, photograph, poem, or sculpture. It comes from the process of making decisions about something that isn’t measured by productivity. There isn’t a correct answer, a checklist, or a deadline to beat. You’re simply responding to an idea, a…